
People like to win at things. All the things. Competitive games are no exception, but that’s partially what makes them so fun! When Nintendo announced it’s unexpected new IP Splatoon at E3 in 2014, sure, it had it’s share of scoffs and eyebrow twerking… but when it was finally released in May of 2015, all bets were off. Ink fever swept over Nintendo acolytes and shooter fans alike.
What’s unique about Nintendo’s huggability is it’s uncanny knack at softening a genre while simultaneously reinforcing that genre’s mechanics into something that every player can pick up but few can master. This shines most brightly in Splatoon’s online multiplayer. Because it’s victories are not so much dependent on kill count, other necessary skills are encouraged and players are directed to think of the match beyond their inkling. Well, guess what? Those skills translate into life, and it’s super forward-thinking that these values are promoted in a AAA game.

1) There are more ways to resolve conflict than meeting it head on.
Many competitive shooters demand performance based on your head count, which can leave a taste of stale typicality after a while. In Splatoon, rather than smashing your foe with a roller exclusively, you’ll be focusing on covering as much ground as possible with ink, kill count long gone out the window. Maybe you’re facing a seemingly insurmountable task at work, or in your personal life, and the traditional way of meeting that challenge isn’t working. Maybe you should try looking at things another way? You know, James and the Giant Peach style.

2) While looking good can feel important, real worth is found in what you do.
Another key aspect in Splatoon is the game’s constant reminder to keep your anxiety level high about looking as fresh as possible. Customizing your character is, however, one of the really fun angles of any game, and some of the clothing items in-game really are pretty great. You can look as edgy or sophisticated as you see fit. As you get better, choosing the right main abilities associated with your play style, so that you’re buffed accordingly, is basically paramount. So, sometimes you’re dancing between looking good and performing at your best. In real life, your appearance only takes you so far, also… you won’t be at the top of your game until your performance and intrinsic motivations support your decision making.

3) Is winning really the goal, or is it the harmony through winning happens?
It’s been said before many times, but the real action of a regular battle match only happens in the final 30 seconds or so. Suddenly, all that seems to matter is the progress your team has made as a whole, and if you can hold it together for that final push. Many times, though you may lose the match, you feel an overwhelming satisfaction because your team had some golden cooperation moments. In a game without voice chat that forces players to utilize alternate means of communication, this is particularly special. IRL, when you and your co-workers or family members face something truly overwhelming, Splatoon reminds us that sometimes the real victory comes from the small moments of dynamic synergy when the heat was on. Also, that it’s okay to savor that.
In addition to life lessons, Splatoon teaches us that Undertale is BLOWING UP. It’s blown up. Which is great; Toby Fox has created a new classic that it’s clear is being appreciated by a new and younger crowd of gamers that will keep alive indie gaming culture. Also, Splatoon teaches us that I’m 30 and feel weird hanging out with teenagers at 6 am. Regardless, I couldn’t be more excited about the next splatfest. I lost the last one. Spectacularly.







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